AION 2 Build Planner

Plan 22 sourced base skills per class, choose a Cleric mace or Sorcerer spellbook, check ranks, levels and a declared point budget, then share or export a versioned build locally.

Cleric and Sorcerer base-skill plans

Choose a class, faction, character level, available skill-point budget and one main weapon. Allocate ranks 1–10 across 12 active and 10 passive skills per class. The neutral example uses 203 points available at level 45 according to the cited class pages; it is not a strongest-build recommendation. Budgets are self-reported, without calculating lower-level entitlements or bonuses. The 462-point input bound is the cost of maxing these 22 skills.

Rank 1 costs zero. Subsequent cumulative costs are 1, 2, 3, 5, 7, 9, 13, 17 and 21 points. Rank 0 omits a skill from the plan, without claiming that an unlocked skill can be unlearned. Checks reject overspending, insufficient character level, foreign-class IDs and incompatible/multiple/faction-exclusive main weapons. Stigma, specialties, gear bonus ranks, armor, enchantments and DPS estimates are outside this base-skill/weapon planner.

Versioned skill evidence

Global 2.0.6.0 hotfix 1, Steam 25800038; client updated 2026-10-09, publisher read 2026-10-10, FreeKitBox source review 2026-10-18. Aion2Data (independent client-data reference) is an unofficial reference that reports reading the Global client. These records are not NCSOFT-endorsed or FreeKitBox in-game tests. Other services and patches can differ.

Publisher method and version

Cleric · Mace

Class, point-cap and weapon evidence

  • Earth's Retribution · active · unlock level 1. Each selected rank uses its own linked requirement and cumulative cost.
  • Judgment Thunder · active · unlock level 1. Each selected rank uses its own linked requirement and cumulative cost.
  • Debilitating Mark · active · unlock level 1. Each selected rank uses its own linked requirement and cumulative cost.
  • Divine Aura · active · unlock level 3. Each selected rank uses its own linked requirement and cumulative cost.
  • Chain of Torment · active · unlock level 4. Each selected rank uses its own linked requirement and cumulative cost.
  • Lightning Strike Scattershot · active · unlock level 5. Each selected rank uses its own linked requirement and cumulative cost.
  • Light of Regeneration · active · unlock level 7. Each selected rank uses its own linked requirement and cumulative cost.
  • Condemnation · active · unlock level 8. Each selected rank uses its own linked requirement and cumulative cost.
  • Healing Light · active · unlock level 10. Each selected rank uses its own linked requirement and cumulative cost.
  • Radiant Recovery · active · unlock level 12. Each selected rank uses its own linked requirement and cumulative cost.
  • Bolt · active · unlock level 14. Each selected rank uses its own linked requirement and cumulative cost.
  • Defiance · active · unlock level 16. Each selected rank uses its own linked requirement and cumulative cost.
  • Warm Benediction · passive · unlock level 1. Each selected rank uses its own linked requirement and cumulative cost.
  • Empyrean Lords' Benediction · passive · unlock level 6. Each selected rank uses its own linked requirement and cumulative cost.
  • Empyrean Lord's Grace · passive · unlock level 9. Each selected rank uses its own linked requirement and cumulative cost.
  • Healing Enhancement · passive · unlock level 11. Each selected rank uses its own linked requirement and cumulative cost.
  • Immortal Veil · passive · unlock level 13. Each selected rank uses its own linked requirement and cumulative cost.
  • Heal Block · passive · unlock level 15. Each selected rank uses its own linked requirement and cumulative cost.
  • Prayer of Concentration · passive · unlock level 17. Each selected rank uses its own linked requirement and cumulative cost.
  • Earth's Grace · passive · unlock level 21. Each selected rank uses its own linked requirement and cumulative cost.
  • Survival Willpower · passive · unlock level 23. Each selected rank uses its own linked requirement and cumulative cost.
  • Radiant Benediction · passive · unlock level 25. Each selected rank uses its own linked requirement and cumulative cost.

Sorcerer · Spellbook

Class, point-cap and weapon evidence

  • Flame Arrow · active · unlock level 1. Each selected rank uses its own linked requirement and cumulative cost.
  • Ice Chain · active · unlock level 1. Each selected rank uses its own linked requirement and cumulative cost.
  • Firestorm · active · unlock level 1. Each selected rank uses its own linked requirement and cumulative cost.
  • Bittercold Wind · active · unlock level 3. Each selected rank uses its own linked requirement and cumulative cost.
  • Blaze · active · unlock level 4. Each selected rank uses its own linked requirement and cumulative cost.
  • Flame Scattershot · active · unlock level 5. Each selected rank uses its own linked requirement and cumulative cost.
  • Frost · active · unlock level 7. Each selected rank uses its own linked requirement and cumulative cost.
  • Winter's Shackles · active · unlock level 8. Each selected rank uses its own linked requirement and cumulative cost.
  • Frost Burst · active · unlock level 10. Each selected rank uses its own linked requirement and cumulative cost.
  • Wish of Concentration · active · unlock level 12. Each selected rank uses its own linked requirement and cumulative cost.
  • Hellfire · active · unlock level 14. Each selected rank uses its own linked requirement and cumulative cost.
  • Defiance · active · unlock level 16. Each selected rank uses its own linked requirement and cumulative cost.
  • Fire Mark · passive · unlock level 1. Each selected rank uses its own linked requirement and cumulative cost.
  • Robe of Earth · passive · unlock level 6. Each selected rank uses its own linked requirement and cumulative cost.
  • Cold Snap · passive · unlock level 9. Each selected rank uses its own linked requirement and cumulative cost.
  • Robe of Flame · passive · unlock level 11. Each selected rank uses its own linked requirement and cumulative cost.
  • Absorb Essence · passive · unlock level 13. Each selected rank uses its own linked requirement and cumulative cost.
  • Grace of Resistance · passive · unlock level 15. Each selected rank uses its own linked requirement and cumulative cost.
  • Robe of Cold · passive · unlock level 17. Each selected rank uses its own linked requirement and cumulative cost.
  • Grace of Enhancement · passive · unlock level 21. Each selected rank uses its own linked requirement and cumulative cost.
  • Revitalization Contract · passive · unlock level 23. Each selected rank uses its own linked requirement and cumulative cost.
  • Vitality Evaporation · passive · unlock level 25. Each selected rank uses its own linked requirement and cumulative cost.

Six selected main weapons

One main-slot choice at a time: Cleric mace or Sorcerer spellbook. Faction-specific weapons are filtered and validated. No full equipment-stat simulation is claimed.

Share and restore choices locally

Search skills, filter active/passive or allocated only, copy/download JSON, explicitly save/restore in browser localStorage, or paste a portable JSON export. Changing class clears the previous class allocation and weapon; changing level clears allocations, weapon and budget for a fresh declared budget.

Share links carry only a fixed route plus a fragment containing schema, reviewed baseline, class, faction, level, budget, one weapon ID and skill IDs/ranks. No character name, account, server or personal notes are requested or accepted; current URL queries are not copied. Anyone receiving a link can read its build choices. Unknown fields and source-version mismatches are rejected. The tool makes no game-account/API request.